Upgrade to v2.5
Fyne API v2.5
package fyne
Animation
AnimationCurve
App
AppMetadata
BuildType
Canvas
CanvasObject
Clipboard
CloudProvider
CloudProviderPreferences
CloudProviderStorage
Container
Delta
Device
DeviceOrientation
Disableable
DoubleTappable
DragEvent
Draggable
Driver
Focusable
HardwareKey
KeyboardShortcut
KeyEvent
KeyModifier
KeyName
Layout
LegacyTheme
Lifecycle
ListableURI
Locale
MainMenu
Menu
MenuItem
Notification
OverlayStack
PointEvent
Position
Preferences
Resource
Scrollable
ScrollEvent
SecondaryTappable
Settings
Shortcut
Shortcutable
ShortcutCopy
ShortcutCut
ShortcutHandler
ShortcutPaste
ShortcutRedo
ShortcutSelectAll
ShortcutUndo
Size
StaticResource
Storage
StringValidator
Tabbable
Tappable
TextAlign
TextStyle
TextTruncation
TextWrap
Theme
ThemeColorName
ThemedResource
ThemeIconName
ThemeSizeName
ThemeVariant
URI
URIReadCloser
URIWithIcon
URIWriteCloser
Validatable
Vector2
Widget
WidgetRenderer
Window
app
canvas
container
data/binding
data/validation
dialog
driver
driver/desktop
driver/mobile
driver/software
lang
layout
storage
storage/repository
test
theme
widget
Fyne API "fyne.Position"
fyne.Position
import "fyne.io/fyne/v2"
Usage
type Position
type Position struct {
X float32 // The position from the parent's left edge
Y float32 // The position from the parent's top edge
}
Position describes a generic X, Y coordinate relative to a parent Canvas or CanvasObject.
func NewPos
func NewPos(x float32, y float32) Position
NewPos returns a newly allocated Position representing the specified coordinates.
func NewSquareOffsetPos
func NewSquareOffsetPos(length float32) Position
NewSquareOffsetPos returns a newly allocated Position with the same x and y position.
Since:
2.4
func (Position) Add
func (p Position) Add(v Vector2) Position
Add returns a new Position that is the result of offsetting the current position by p2 X and Y.
func (Position) AddXY
func (p Position) AddXY(x, y float32) Position
AddXY returns a new Position by adding x and y to the current one.
func (Position) Components
func (p Position) Components() (float32, float32)
Components returns the X and Y elements of this Position
func (Position) IsZero
func (p Position) IsZero() bool
IsZero returns whether the Position is at the zero-point.
func (Position) Subtract
func (p Position) Subtract(v Vector2) Position
Subtract returns a new Position that is the result of offsetting the current position by p2 -X and -Y.
func (Position) SubtractXY
func (p Position) SubtractXY(x, y float32) Position
SubtractXY returns a new Position by subtracting x and y from the current one.