import "fyne.io/fyne/v2/canvas"
  

Usage

type RadialGradient

  type RadialGradient struct {
	StartColor color.Color // The beginning color of the gradient
	EndColor   color.Color // The end color of the gradient
	// The offset of the center for generation of the gradient.
	// This is not a DP measure but relates to the width/height.
	// A value of 0.5 would move the center by the half width/height.
	CenterOffsetX, CenterOffsetY float64
}
  

RadialGradient defines a Gradient travelling radially from a center point outward.

func NewRadialGradient

  func NewRadialGradient(start, end color.Color) *RadialGradient
  

NewRadialGradient creates a new radial gradient.

func (*RadialGradient) Generate

  func (g *RadialGradient) Generate(iw, ih int) image.Image
  

Generate calculates an image of the gradient with the specified width and height.

func (*RadialGradient) Hide

  func (g *RadialGradient) Hide()
  

Hide will set this gradient to not be visible

func (*RadialGradient) MinSize

  func (o *RadialGradient) MinSize() fyne.Size
  

MinSize returns the specified minimum size, if set, or {1, 1} otherwise.

func (*RadialGradient) Move

  func (g *RadialGradient) Move(pos fyne.Position)
  

Move the gradient to a new position, relative to its parent / canvas

func (*RadialGradient) Position

  func (o *RadialGradient) Position() fyne.Position
  

Position gets the current position of this canvas object, relative to its parent.

func (*RadialGradient) Refresh

  func (g *RadialGradient) Refresh()
  

Refresh causes this gradient to be redrawn with its configured state.

func (*RadialGradient) Resize

  func (g *RadialGradient) Resize(size fyne.Size)
  

Resize resizes the gradient to a new size.

func (*RadialGradient) SetMinSize

  func (o *RadialGradient) SetMinSize(size fyne.Size)
  

SetMinSize specifies the smallest size this object should be.

func (*RadialGradient) Show

  func (o *RadialGradient) Show()
  

Show will set this object to be visible.

func (*RadialGradient) Size

  func (o *RadialGradient) Size() fyne.Size
  

Size returns the current size of this canvas object.

func (*RadialGradient) Visible

  func (o *RadialGradient) Visible() bool
  

Visible returns true if this object is visible, false otherwise.