import "fyne.io/fyne/v2"
  

Usage

type Menu

  type Menu struct {
	Label string
	Items []*MenuItem
}
  

Menu stores the information required for a standard menu. A menu can pop down from a [MainMenu] or could be a pop out menu.

func NewMenu

  func NewMenu(label string, items ...*MenuItem) *Menu
  

NewMenu creates a new menu given the specified label (to show in a [MainMenu]) and list of items to display.

func (*Menu) Refresh

  func (m *Menu) Refresh()
  

Refresh will instruct this menu to update its display.

Since: 2.2