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fyne.Menu
import "fyne.io/fyne/v2"Usage
type Menu
type Menu struct {
Label string
Items []*MenuItem
}Menu stores the information required for a standard menu. A menu can pop down from a [MainMenu] or could be a pop out menu.
func NewMenu
func NewMenu(label string, items ...*MenuItem) *MenuNewMenu creates a new menu given the specified label (to show in a [MainMenu]) and list of items to display.
func (*Menu) Refresh
func (m *Menu) Refresh()Refresh will instruct this menu to update its display.
Since:
2.2