Fyne API dialog
dialog
import "fyne.io/fyne/dialog"
Usage
type ProgressInfiniteDialog
type ProgressInfiniteDialog struct {
}
ProgressInfiniteDialog is a simple dialog window that displays text and a infinite progress bar.
func NewProgressInfinite
func NewProgressInfinite(title, message string, parent fyne.Window) *ProgressInfiniteDialog
NewProgressInfinite creates a infinite progress dialog and returns the handle. Using the returned type you should call Show().
func (*ProgressInfiniteDialog) Hide
func (d *ProgressInfiniteDialog) Hide()
Hide this dialog and stop the infinite progress goroutine
func (ProgressInfiniteDialog) Layout
func (d ProgressInfiniteDialog) Layout(obj []fyne.CanvasObject, size fyne.Size)
func (ProgressInfiniteDialog) MinSize
func (d ProgressInfiniteDialog) MinSize(obj []fyne.CanvasObject) fyne.Size
func (ProgressInfiniteDialog) SetDismissText
func (d ProgressInfiniteDialog) SetDismissText(label string)
SetDismissText allows custom text to be set in the confirmation button
func (ProgressInfiniteDialog) SetOnClosed
func (d ProgressInfiniteDialog) SetOnClosed(closed func())
SetOnClosed allows to set a callback function that is called when the dialog is closed
func (ProgressInfiniteDialog) Show
func (d ProgressInfiniteDialog) Show()