Fyne API "dialog.ConfirmDialog"
dialog.ConfirmDialog
import "fyne.io/fyne/dialog"
Usage
type ConfirmDialog
type ConfirmDialog struct {
}
ConfirmDialog is like the standard Dialog but with an additional confirmation button
func NewConfirm
func NewConfirm(title, message string, callback func(bool), parent fyne.Window) *ConfirmDialog
NewConfirm creates a dialog over the specified window for user confirmation. The title is used for the dialog window and message is the content. The callback is executed when the user decides. After creation you should call Show().
func (ConfirmDialog) Hide
func (d ConfirmDialog) Hide()
func (ConfirmDialog) Layout
func (d ConfirmDialog) Layout(obj []fyne.CanvasObject, size fyne.Size)
func (ConfirmDialog) MinSize
func (d ConfirmDialog) MinSize(obj []fyne.CanvasObject) fyne.Size
func (ConfirmDialog) Refresh
func (d ConfirmDialog) Refresh()
func (ConfirmDialog) Resize
func (d ConfirmDialog) Resize(size fyne.Size)
Resize dialog, call this function after dialog show
func (*ConfirmDialog) SetConfirmText
func (d *ConfirmDialog) SetConfirmText(label string)
SetConfirmText allows custom text to be set in the confirmation button
func (ConfirmDialog) SetDismissText
func (d ConfirmDialog) SetDismissText(label string)
SetDismissText allows custom text to be set in the confirmation button
func (ConfirmDialog) SetOnClosed
func (d ConfirmDialog) SetOnClosed(closed func())
SetOnClosed allows to set a callback function that is called when the dialog is closed
func (ConfirmDialog) Show
func (d ConfirmDialog) Show()