Fyne API "dialog.ProgressDialog"
dialog.ProgressDialog
import "fyne.io/fyne/dialog"
Usage
type ProgressDialog
type ProgressDialog struct {
}
ProgressDialog is a simple dialog window that displays text and a progress bar.
func NewProgress
func NewProgress(title, message string, parent fyne.Window) *ProgressDialog
NewProgress creates a progress dialog and returns the handle. Using the returned type you should call Show() and then set its value through SetValue().
func (ProgressDialog) Hide
func (d ProgressDialog) Hide()
func (ProgressDialog) Layout
func (d ProgressDialog) Layout(obj []fyne.CanvasObject, size fyne.Size)
func (ProgressDialog) MinSize
func (d ProgressDialog) MinSize(obj []fyne.CanvasObject) fyne.Size
func (ProgressDialog) Refresh
func (d ProgressDialog) Refresh()
func (ProgressDialog) Resize
func (d ProgressDialog) Resize(size fyne.Size)
Resize dialog, call this function after dialog show
func (ProgressDialog) SetDismissText
func (d ProgressDialog) SetDismissText(label string)
SetDismissText allows custom text to be set in the confirmation button
func (ProgressDialog) SetOnClosed
func (d ProgressDialog) SetOnClosed(closed func())
SetOnClosed allows to set a callback function that is called when the dialog is closed
func (*ProgressDialog) SetValue
func (p *ProgressDialog) SetValue(v float64)
SetValue updates the value of the progress bar - this should be between 0.0 and 1.0.
func (ProgressDialog) Show
func (d ProgressDialog) Show()