Fyne API "dialog.CustomDialog"
dialog.CustomDialog
import "fyne.io/fyne/v2/dialog"
Usage
type CustomDialog
type CustomDialog struct {
}
CustomDialog implements a custom dialog.
2.4
func NewCustom
func NewCustom(title, dismiss string, content fyne.CanvasObject, parent fyne.Window) *CustomDialog
NewCustom creates and returns a dialog over the specified application using custom content. The button will have the dismiss text set. The MinSize() of the CanvasObject passed will be used to set the size of the window.
func NewCustomWithoutButtons
func NewCustomWithoutButtons(title string, content fyne.CanvasObject, parent fyne.Window) *CustomDialog
NewCustomWithoutButtons creates a new custom dialog without any buttons. The MinSize() of the CanvasObject passed will be used to set the size of the window.
2.4
func (CustomDialog) Hide
func (d CustomDialog) Hide()
func (CustomDialog) MinSize
func (d CustomDialog) MinSize() fyne.Size
MinSize returns the size that this dialog should not shrink below
2.1
func (CustomDialog) Refresh
func (d CustomDialog) Refresh()
func (CustomDialog) Resize
func (d CustomDialog) Resize(size fyne.Size)
Resize dialog, call this function after dialog show
func (*CustomDialog) SetButtons
func (d *CustomDialog) SetButtons(buttons []fyne.CanvasObject)
SetButtons sets the row of buttons at the bottom of the dialog. Passing an empy slice will result in a dialog with no buttons.
2.4
func (CustomDialog) SetDismissText
func (d CustomDialog) SetDismissText(label string)
SetDismissText allows custom text to be set in the dismiss button This is a no-op for dialogs without dismiss buttons.
func (CustomDialog) SetOnClosed
func (d CustomDialog) SetOnClosed(closed func())
SetOnClosed allows to set a callback function that is called when the dialog is closed
func (CustomDialog) Show
func (d CustomDialog) Show()