Fyne API "widget.TextGrid"
widget.TextGrid
import "fyne.io/fyne/v2/widget"
Usage
type TextGrid
type TextGrid struct {
BaseWidget
Rows []TextGridRow
ShowLineNumbers bool
ShowWhitespace bool
TabWidth int // If set to 0 the fyne.DefaultTabWidth is used
}
TextGrid is a monospaced grid of characters. This is designed to be used by a text editor, code preview or terminal emulator.
func NewTextGrid
func NewTextGrid() *TextGrid
NewTextGrid creates a new empty TextGrid widget.
func NewTextGridFromString
func NewTextGridFromString(content string) *TextGrid
NewTextGridFromString creates a new TextGrid widget with the specified string content.
func (*TextGrid) CreateRenderer
func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to it’s renderer
func (*TextGrid) MinSize
func (t *TextGrid) MinSize() fyne.Size
MinSize returns the smallest size this widget can shrink to
func (*TextGrid) Resize
func (t *TextGrid) Resize(size fyne.Size)
Resize is called when this widget changes size. We should make sure that we refresh cells.
func (*TextGrid) Row
func (t *TextGrid) Row(row int) TextGridRow
Row returns a copy of the content in a specified row as a TextGridRow. If the index is out of bounds it returns an empty row object.
func (*TextGrid) RowText
func (t *TextGrid) RowText(row int) string
RowText returns a string representation of the content at the row specified. If the index is out of bounds it returns an empty string.
func (*TextGrid) SetCell
func (t *TextGrid) SetCell(row, col int, cell TextGridCell)
SetCell sets a grid data to the cell at named row and column.
func (*TextGrid) SetRow
func (t *TextGrid) SetRow(row int, content TextGridRow)
SetRow updates the specified row of the grid’s contents using the specified content and style and then refreshes. If the row is beyond the end of the current buffer it will be expanded. Tab characters are not padded with spaces.
func (*TextGrid) SetRowStyle
func (t *TextGrid) SetRowStyle(row int, style TextGridStyle)
SetRowStyle sets a grid style to all the cells cell at the specified row. Any cells in this row with their own style will override this value when displayed.
func (*TextGrid) SetRune
func (t *TextGrid) SetRune(row, col int, r rune)
SetRune sets a character to the cell at named row and column.
func (*TextGrid) SetStyle
func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)
SetStyle sets a grid style to the cell at named row and column.
func (*TextGrid) SetStyleRange
func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)
SetStyleRange sets a grid style to all the cells between the start row and column through to the end row and column.
func (*TextGrid) SetText
func (t *TextGrid) SetText(text string)
SetText updates the buffer of this textgrid to contain the specified text. New lines and columns will be added as required. Lines are separated by ‘\n’. The grid will use default text style and any previous content and style will be removed. Tab characters are padded with spaces to the next tab stop.
func (*TextGrid) Text
func (t *TextGrid) Text() string
Text returns the contents of the buffer as a single string (with no style information). It reconstructs the lines by joining with a \n
character. Tab characters have padded spaces removed.