Fyne API "widget.TextGrid"

widget.TextGrid


import "fyne.io/fyne/v2/widget"

Usage

type TextGrid

type TextGrid struct {
	BaseWidget
	Rows []TextGridRow

	ShowLineNumbers bool
	ShowWhitespace  bool
	TabWidth        int // If set to 0 the fyne.DefaultTabWidth is used
}

TextGrid is a monospaced grid of characters. This is designed to be used by a text editor, code preview or terminal emulator.

func NewTextGrid

func NewTextGrid() *TextGrid

NewTextGrid creates a new empty TextGrid widget.

func NewTextGridFromString

func NewTextGridFromString(content string) *TextGrid

NewTextGridFromString creates a new TextGrid widget with the specified string content.

func (*TextGrid) CreateRenderer

func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer

CreateRenderer is a private method to Fyne which links this widget to it’s renderer

func (*TextGrid) MinSize

func (t *TextGrid) MinSize() fyne.Size

MinSize returns the smallest size this widget can shrink to

func (*TextGrid) Resize

func (t *TextGrid) Resize(size fyne.Size)

Resize is called when this widget changes size. We should make sure that we refresh cells.

func (*TextGrid) Row

func (t *TextGrid) Row(row int) TextGridRow

Row returns a copy of the content in a specified row as a TextGridRow. If the index is out of bounds it returns an empty row object.

func (*TextGrid) RowText

func (t *TextGrid) RowText(row int) string

RowText returns a string representation of the content at the row specified. If the index is out of bounds it returns an empty string.

func (*TextGrid) SetCell

func (t *TextGrid) SetCell(row, col int, cell TextGridCell)

SetCell sets a grid data to the cell at named row and column.

func (*TextGrid) SetRow

func (t *TextGrid) SetRow(row int, content TextGridRow)

SetRow updates the specified row of the grid’s contents using the specified content and style and then refreshes. If the row is beyond the end of the current buffer it will be expanded. Tab characters are not padded with spaces.

func (*TextGrid) SetRowStyle

func (t *TextGrid) SetRowStyle(row int, style TextGridStyle)

SetRowStyle sets a grid style to all the cells cell at the specified row. Any cells in this row with their own style will override this value when displayed.

func (*TextGrid) SetRune

func (t *TextGrid) SetRune(row, col int, r rune)

SetRune sets a character to the cell at named row and column.

func (*TextGrid) SetStyle

func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)

SetStyle sets a grid style to the cell at named row and column.

func (*TextGrid) SetStyleRange

func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)

SetStyleRange sets a grid style to all the cells between the start row and column through to the end row and column.

func (*TextGrid) SetText

func (t *TextGrid) SetText(text string)

SetText updates the buffer of this textgrid to contain the specified text. New lines and columns will be added as required. Lines are separated by ‘\n’. The grid will use default text style and any previous content and style will be removed. Tab characters are padded with spaces to the next tab stop.

func (*TextGrid) Text

func (t *TextGrid) Text() string

Text returns the contents of the buffer as a single string (with no style information). It reconstructs the lines by joining with a \n character. Tab characters have padded spaces removed.