Fyne API "widget.List"
widget.List
import "fyne.io/fyne/v2/widget"
Usage
type List
type List struct {
BaseWidget
Length func() int `json:"-"`
CreateItem func() fyne.CanvasObject `json:"-"`
UpdateItem func(id ListItemID, item fyne.CanvasObject) `json:"-"`
OnSelected func(id ListItemID) `json:"-"`
OnUnselected func(id ListItemID) `json:"-"`
// HideSeparators hides the separators between list rows
//
// Since: 2.5
HideSeparators bool
}
List is a widget that pools list items for performance and lays the items out in a vertical direction inside of a scroller. By default, List requires that all items are the same size, but specific rows can have their heights set with SetItemHeight.
1.4
func NewList
func NewList(length func() int, createItem func() fyne.CanvasObject, updateItem func(ListItemID, fyne.CanvasObject)) *List
NewList creates and returns a list widget for displaying items in a vertical layout with scrolling and caching for performance.
1.4
func NewListWithData
func NewListWithData(data binding.DataList, createItem func() fyne.CanvasObject, updateItem func(binding.DataItem, fyne.CanvasObject)) *List
NewListWithData creates a new list widget that will display the contents of the provided data.
2.0
func (*List) CreateRenderer
func (l *List) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer.
func (*List) FocusGained
func (l *List) FocusGained()
FocusGained is called after this List has gained focus.
fyne.Focusable
func (*List) FocusLost
func (l *List) FocusLost()
FocusLost is called after this List has lost focus.
fyne.Focusable
func (*List) GetScrollOffset
func (l *List) GetScrollOffset() float32
GetScrollOffset returns the current scroll offset position
2.5
func (*List) MinSize
func (l *List) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*List) RefreshItem
func (l *List) RefreshItem(id ListItemID)
RefreshItem refreshes a single item, specified by the item ID passed in.
2.4
func (*List) Resize
func (l *List) Resize(s fyne.Size)
Resize is called when this list should change size. We refresh to ensure invisible items are drawn.
func (*List) ScrollTo
func (l *List) ScrollTo(id ListItemID)
ScrollTo scrolls to the item represented by id
2.1
func (*List) ScrollToBottom
func (l *List) ScrollToBottom()
ScrollToBottom scrolls to the end of the list
2.1
func (*List) ScrollToOffset
func (l *List) ScrollToOffset(offset float32)
ScrollToOffset scrolls the list to the given offset position.
2.5
func (*List) ScrollToTop
func (l *List) ScrollToTop()
ScrollToTop scrolls to the start of the list
2.1
func (*List) Select
func (l *List) Select(id ListItemID)
Select add the item identified by the given ID to the selection.
func (*List) SetItemHeight
func (l *List) SetItemHeight(id ListItemID, height float32)
SetItemHeight supports changing the height of the specified list item. Items normally take the height of the template returned from the CreateItem callback. The height parameter uses the same units as a fyne.Size type and refers to the internal content height not including the divider size.
2.3
func (*List) TypedKey
func (l *List) TypedKey(event *fyne.KeyEvent)
TypedKey is called if a key event happens while this List is focused.
fyne.Focusable
func (*List) TypedRune
func (l *List) TypedRune(_ rune)
TypedRune is called if a text event happens while this List is focused.
fyne.Focusable
func (*List) Unselect
func (l *List) Unselect(id ListItemID)
Unselect removes the item identified by the given ID from the selection.
func (*List) UnselectAll
func (l *List) UnselectAll()
UnselectAll removes all items from the selection.
2.1